Film Studies & Cinematography / Task 1 / Story Development
1.5.2024 - 10.6.2024 (Week 2 - Week 8)
Elysa Wee Qi En / 0355060 /
Bachelor of Design (Hons) in Creative Media / Taylor's University
Film
Studies & Cinematography
Task 1 / Story Development
LECTURES
Week 3 / Develop Story Ideas
5 elements of story:
1. Character
2. Conflict -
progressing - decision - learnt
3. Setting
4. Plot - beginning to mid to end - climax - goal -
problem - timeline
5. Theme - lesson
Storytelling Process
Push
the ideas to become perfect:
- Re-telling
- Re-writing
The Pixar way of telling stories:
1. Interesting - Car chases? Explosions? Fighting?
2.
Emotionally connected - Joy, sadness, fear
3. Relatable - personal
experience --> theme --> audience
- Write what you know
- Make your audience feel
something
'What if' Questions
-
Invite imagination to create a story to explore
- Good questions feel
like a key
- They shut down the logic and inspire imagination
Week 4 / Character
|
| Fig, 1. How to create a fully developed character (15/5/2024) |
Character development: putting a character in difficult situations and making them grow
External features: the way
they dress, look like
Internal features: their personality traits, thoughts, feelings, backstory
Wants: what the character
wants the most, the driving force for them at the beginning
Needs: what the character really needs, (maybe) the solution to the conflict, what
is really important, the life lesson
Obstacles: what stands in the way of the character, what helps them grow and reflect on themselves
Character arc: what does the
character want at the beginning and what do they realise at the end?
Stakes: can be external, internal or philosophical, helps the audience to
understand why the character cares about their goal, adds weight to
choices
External stakes: physical consequences
Internal stakes: sense of self etc., facing a mental obstacle, emotional consequences
Philosophical stakes: good vs evil, has to do with values
Week 6 / Story Structure
Act 1 - beginning - 25%
-
Establish character(s), protagonist, antagonist
- Setting
-
Conflict/inciting incident --> goal --> theme
Act 2 - middle - 50%
-
Conflicts
- Keep it interesting
- Build up from act 1 to
climax and then let down to act 3
Act 3 - end - 25%
-
Resolution, happy or sad?
Story Beats
- Quick summary that simply connects A to
B
- Focus on what's happening and not how
Story Spine
- Sentence starters that help you summarise the whole
story
- Condense the story into simple 'beats'
1. Once upon a
time...
2. Every day...
3. Until one day...
4. Because of
that...
5. Because of that...
6. Because of that...
7. Until
finally...
8. And ever since then...
The moral of the story is...
Theme
- Connected to the moral of the story
- The reason that
the character lets go of the 'want' to go after the 'need'
- Don't be
afraid to let the theme change, grow or develop as the story is being worked
on
Week 7 / Script Writing
How to format a screenplay:
1. Scene heading/ Slug line
- INT. or EXT. - interior or exterior
- Location / setting
-
Day or night
Example: INT.
CLASSROOM - DAY
- New scene or location means new scene heading
2. Action line
- Guide
the sequence of events
- *Characters' names are in all capitals the first time
3. Dialogue
- Character
name first (in all caps)
- Sits in the middle of the page
- Delivery
direction put inside parenthesis
- Dialogue/line is put underneath the
name
4. Transition
- Sits on
the right side of the page
- Editing notes basically
- Scene heading
comes after
INSTRUCTIONS
Fig. 2. Module Information Booklet
Project 1: Develop Short Story
For this assignment, we were tasked with coming up with a short story. With the knowledge given to us during lectures, we had to create a full short story complete with a title, logline, synopsis, theme, character & world descriptions, and a whole script.
I had the idea to create a story involving statues and humans. Initially, I wanted the moral to be about 'being yourself' and not becoming a statue by conforming to the expectations of society. However, I felt this wasn't really the message I wanted to portray, so I ended up changing it and having the moral be about not letting your fears or worries hold you back.
First, I drafted up the story outline, including details like what happens during each act of the story:
Fig. 3.1. Project 1 - Story Outline (10/6/2024)
And then I created the script with the help of the Fountainize extension in Google Docs:
Fig. 3.2. Project 1 - Script (10/6/2024)
And finally, I combined these two to create my final submission.
FINAL Short Story Submission
Fig. 4. Final Story Outline and Script Submission (10/6/2024)
FEEDBACK
Week 6
Specific Feedback:
- Storyline is good
-
Can consider using animals (hermit crabs? With actual shells)
REFLECTIONS
Experiences
This was actually quite a fun experience. I really
love storytelling, so being able to come up with my own story was fun. Even
though it's not exactly new for me to come up with a storyline of my own, it's
rare that I make characters for my stories, so this was a nice experience as
well. I think it's useful to learn from videos by Pixar themselves and also
learn specific techniques that are used to come up with stories, themes, and
also ways to properly flesh out a character.
Observations
Creating a character isn't easy, even without having
to come up with a design. A good character is meant to feel 'human', even if
they aren't of a human species, meaning they have to feel like a person that
the audience can relate to and therefore emotionally invest in. This makes the
story something they can emotionally invest in and connect to as well. Not to
mention character development, which means figuring out a character's 'want'
and 'need', and how the character goes from wanting to learning about what
they really need.
Findings
Even a big studio like pixar has multiple drafts for a
story, some that even don't work out. There may be scenes that end up needing
to be cut or rearranged like in Finding Nemo. This may be to make the story
flow better, or to better help the audience understand and empathise with a
character. Whatever the reason, I guess it's good to remember that even big
studios have scrapped or changed ideas, and so it's not that big of a deal to
have a story that isn't perfect right from the beginning. Letting the
story/them change as you write it, or letting a character grow as you yourself
discover them more, isn't bad either.

Comments
Post a Comment